Digi_Create is a day-long conference that explores creative ways that writers are using digital technologies and distribution to develop their work and to engage with audiences. We will showcase projects and collaborations and explore how artists and industry professionals have developed, funded and launched new ideas. The event is suitable for professional writers who are looking to expand their business skills as well as for emerging writers/producers/publishers who want to gain professional skills, insights and understanding. This conference is open to all writers in the North wherever they live and work.

FREE but booking required (Register now)


Arrival and tea and coffee

Introduction from Claire Malcolm (CEO, New Writing North)

PORTFOLIO: Emma Hill, Senior Content Producer for BBC Children’s Inhouse Interactive & Joseph Amoah, Assistant Producer
How BBC Children’s is using storytelling across forms to engage with younger audiences.

CASE STUDY: Kate Pullinger/Ambient Literature, “Breathe”.

CASE STUDY: Richard Evans, “Aeon”

Comfort break

PORTFOLIO: David Varela
Working across forms and commissioners in the digital writing world.

A portfolio of collaborative work.

DEVELOPMENT: Alison Boyle, Relationship Manager for Literature, Arts Council England (North).
Developing your digi-lit project: Ideas, resources and networks.

Any Questions


Digi_Create Speakers


Senior Producer, BBC Children’s InHouse Productions

Emma works as an interactive and digital producer, developing, pitching and producing digital and interactive content for 0-16s. She works with existing drama series – including The Dumping Ground, 4 O’Clock Club, Hetty Feather, Creeped Out and The Worst Witch, as well as scoping and developing interactive and digital content for drama series in development. Emma has worked for many leading broadcasters as a digital and interactive producer, editor and writer. She is also a writer, director and facilitator of theatre projects.


Kate Pullinger is novelist and digital writer. Her most recent work is a ghost story for smartphones, Breathe, that was created in collaboration with Ambient Literature and Editions at Play. Her novel for smartphones, Jellybone, was published in 2017. Her novel The Mistress of Nothing, won Canada’s 2009 Governor General’s Literary Award for Fiction. In 2014, she adapted her collaborative work of digital multimedia, Flight Paths: A Networked Novel (2007), co-created with Chris Joseph, as the novel Landing Gear, which was longlisted for Canada Reads. Also in 2014, she created the digital war memorial, Letter to an Unknown Soldier, with Neil Bartlett; 22,000 members of the public wrote letters to the soldier. Her project Inanimate Alice has also won numerous prizes; 2016 saw the launch of Inanimate Alice: Episode Six — The Last Gas Station as well as a teachers’ edition of the first five episodes, and 2018 will see the launch of a virtual reality episode, Perpetual Nomads. Kate is Director of the Centre for Cultural and Creative Industries at Bath Spa University where her primary research interest is in practice-based research on the intersection of fiction and technology, and hybrid collaborative digital forms.




Richard Evans is a writer, director, composer and producer. His projects take inspiration from real-world science to explore biotechnology, robotics, the environment and space travel. Alongside Aeon, his other written works are a novel, Kosmonaut Zero (Dead Ink), and the short stories Half Life, Touch Sensitive, Trick Machine, Priest, Freak of Nature and Girl Absorbed, which have been published by Dog Horn, Serpent’s Tail, Social Disease and Litro Magazine. Richard wrote and performed with several new wave and pop bands during the 1980s and early 1990s. He has been a guest on Radio 2’s The Arts Show, and has featured in national and local media for his writing work. He has contributed articles to popular science magazines, including T3 and The Sky At Night.



David is a writer, producer and narrative designer specialising in interactive projects, bringing together games, theatre, radio and video. His incredibly diverse work includes writing the mobile adventure Sherlock: The Network, starring Benedict Cumberbatch and Martin Freeman; a series of site-specific plays called The Seed for the 2012 Cultural Olympiad; writing the iOS murder mystery game The Trace; script consultancy on the chart-topping mobile game Zombies, Run! (nominated for a Writers’ Guild Award); and the Live Writing Series, which saw him writing live in front of an audience of 4,000 people at the National Portrait Gallery in London. David teaches residential courses for Arvon and speaks at film schools, universities, festivals and conferences around the world.



Tony White will discuss his digital literature projects including collaborations with award-winning artists Blast Theory on ivy4evr, an interactive SMS drama for Channel 4 (2010), and A Place Free of Judgement, a livestreaming project made with young people and libraries in the West Midlands (2016). He will also discuss Missorts, his GPS-triggered ambient literature and sound work for Bristol. Tony White’s latest novel is The Fountain in the Forest (Faber and Faber). He is the author of five previous novels including Foxy-T and Shackleton’s Man Goes South, and the non-fiction work Another Fool in the Balkans, as well as novellas and numerous short stories published in journals, exhibition catalogues, and anthologies. White was creative entrepreneur in residence in the French department of King’s College London, and has been writer in residence at London’s Science Museum and the UCL School of Slavonic and Eastern European Studies. From 2010–18 Tony chaired the board of London’s award-winning arts radio station Resonance 104.4fm.



Arts Council England

Alison Boyle followed her Postgrad in Publishing with a job as a copywriter, moving on to editor and publisher roles in Bath, Oxford and London before relocating to Manchester to join Arts Council England. In between, she was employed by the Department of Education to run international awards for digital hardware and software. Winners included the Royal Shakespeare Company for films that enhanced drama classes, digital radio stations run from the North of England, interactive games in schools, and hardware that supported physical access. During her time at the Arts Council Alison has seen the blossoming of Northern publishing and encouraged the used of digital for arts’ sake as well as for engagement. MSc research at the University of Bristol on the use of online networks for high-quality feedback on fiction reflects her sustained interest in quality coupled with innovation. When writers, publishers, spoken word performers and others use creative media to enhance their literary ideas to reach more people, this is still called Literature. Conference perspectives on these themes are warmly welcomed. In her session Alison will highlight the main points to address when developing a high quality, innovative project, signposting useful networks and resources to contribute to success.